AI Insights · Timothy · October 2024
Top 5 First Person Games on iOS in Australia: Q3 2024 Performance
Discover the performance trends of the top five first-person games on iOS in Australia during the third quarter of 2024, with insights from Sensor Tower data.
In the third quarter of 2024, the iOS platform in Australia saw varied performances among the top five first-person games, as revealed by Sensor Tower data. Here's a closer look at the trends for each application.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in its weekly revenue, peaking at approximately $136.6K in late July, before settling around $86.2K by the end of September. Downloads saw a slight decline from 5.3K at the start of the quarter to 4.8K by the end. Meanwhile, weekly active users remained relatively stable, starting with 58.3K and closing the quarter with 55.5K.
Minecraft: Play with Friends by Mojang showed a steady decrease in weekly downloads from 1.2K in early July to 703 by the end of September. Revenue followed a downward trajectory, beginning at $51K and ending the quarter at $38K. Active users fluctuated slightly but maintained a high level of engagement, starting at 93.3K and closing at 89.5K.
Hunting Sniper: Showdown from SPARKS INFORMATION (SINGAPORE) PTE. LTD. demonstrated growth in weekly revenue, spiking to $21.4K in early September and closing the quarter around $21.3K. Downloads also increased toward the end, reaching 4K in the last week of September. Active users rose from 6.8K in July to 8.3K by the end of the quarter.
Blackjack 21: Blackjackist by KamaGames saw a peak in weekly revenue at $17.2K in late July, with a decline to $10.6K by the end of September. Downloads were relatively low, ranging from 2K to 3K, while active users increased from 4.4K to 5.8K throughout the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. showed a positive trend in weekly revenue, peaking at $12.9K in late September. Downloads increased significantly, from 295 in early July to 910 by the end of the quarter. Active users also saw a rise, growing from 1.1K to 2.3K over the three months.
These insights into the performance of top first-person games on iOS in Australia during Q3 2024 highlight the dynamic nature of the mobile gaming market. For more in-depth analysis, visit Sensor Tower.